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Starcraft remastered map editor
Starcraft remastered map editor









starcraft remastered map editor

Feel free to add follow-up questions now that you know the basic idea of how I did it.

starcraft remastered map editor starcraft remastered map editor

Use air units more than usual." I'd then write campaign scripts for all difficulty levels and strategies. Level designers would use the editor to make the maps and put units on them, and then they'd give the maps to me with some basic ideas like, "We want them to attack down this path, but sometimes go over here. Yes, I did all the campaign work except for making the maps. I coded the systems, designed the strategies, wrote the scripts, etc. If you did, could you tell a little bit about how that process looked like? Did you guys just wing it or was it a little more nuanced than thatīob Fitch: There was no AI team. Nekron: Did you & the AI team write campaign scripts (especially attacks) for all of the missions, or was Scenario Design mostly responsible for that? In some parts we were writing simultaneously so it might look a little messy, but I'm hoping it won't be too much of a problem ^_^ The talk was very informative and even presented some new details we had no idea about in the AI modding community, and I think it's worth reading for all modders. Recently, I had the wonderful opportunity to ask a few questions about Starcraft's AI to the very man responsible for creating it, Bob Fitch - a really amazing guy, and apparently the man who was resposible for writing all of the campaign scripts, so you're probably already familiar with his work :-) Keep in mind that this will be just a showcase not and in-depth review, and so maps that go on for more than an hour would be unlikely to be shown in their entirety.Įntries can be submitted up until Friday April 9th, 2021 11:59 PM EST, through the Jayborino Discord/email. Should one decide to submit a map, it has to be a single scenario - but it can be bundled with a mod, if that's required, it can be an EUD map, and it can make use of already-existing assets it doesn't have to be made from scratch, it can even be something you made a while ago, as long as it's otherwise eligible. This is an opportunity to try and grow out the widely understood mapmaking community, even if it's just by a little. I know we have many campaign-makers, as well as people who made awesome RPG maps, and I think that they all deserve to be seen. Starcraft: Broodwar - both 1.16 and Remastered - is one of the several strategy games showcased throughout the event, and therefore I thought that it could be nice to encourage some of the SEN folks to participate. Maporino! 2021 (the exclamation point is mandatory, or so I've been told) is a community event organised by the youtuber Jayborino, where content creators hailing from various RTS titles can participate.Įach person/team can submit one scenario and have it be showcased by Jayborino, as well as potentially various members of the community who can decide to participate in the event.











Starcraft remastered map editor